Creation: Beltane was produced by three people, over 50 hours, as part of an educational course in virtual tours and digital presentation, with all images, effects, sound and music created especially for the project.
The main shoot at the Duloe Stone Circle, was carried out on May 4th, not long after 'Beltane' a pagan festival that gives the game its name. Field recordings were made of local sounds and ambiance, while full 360 captures were made of the meadow and ancient monument. One stone, the tallest, was captured in full 3D using photogrammetry, a technique used in advanced digital archaeology. |
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Matt Clark has long had an obsession with the stone circle, ever since visiting as a boy. Since then, Matt has made hundreds of trips to the stones, not too far from Shadow Tor Studios base, on the coast in Looe. "This short course was a great opportunity to produce a short adventure game, set somewhere I love, but go places we've not been before. The best way to capture the essence of the place is to feature the actual location, and augment the 360 views with birds, bugs, weather effects and there's even a friendly cat in this game. He's based on Rusty, the old ginger cat that used to follow me to the stones on visits, many moons ago". |
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